SolverNote

final-table

TournamentAliases: final table, 决赛桌, FT

The final table is the tournament's last table (typically 9 or fewer players). Pay jumps are dense, and ICM affects every decision.

Final table (FT) is the stage when a tournament reaches its last table — typically 9 or fewer players. This is the highest-stakes, highest-pressure, most ICM-affected portion of the event.

Detailed Explanation

Final-table ICM characteristics:

  1. Dense pay jumps: every elimination bumps every remaining player up one tier
  2. Huge gap to first: typical MTT first prize is 1.5-2× the runner-up and 2.5-3× third place
  3. Every decision has large $EV impact: total remaining prize pool is concentrated among a few

Strategic adjustments at the final table:

  • Short stack (< 15bb): mostly push/fold; start considering pay-jump effects on call ranges
  • Medium stack (20-40bb): conservative accumulation, avoid big variance, wait for big stacks to clash
  • Big stack (50bb+): reasonable bullying of medium stacks, but don't lightly attack short stacks (their call range approaches chipEV)
  • Even table (all stacks similar): closer to chipEV thinking, but still slightly tight

Heads-up (last two):

  • Top two payouts already locked
  • Remaining play approaches chipEV (linear)
  • The first/second prize gap is usually a fixed proportion of the prize pool

Common Use Cases

  • 9-handed FT start: deepest ICM pressure, most decisions are conservative
  • 6-handed transition: pay jumps accelerate, short stacks gain aggression value
  • 3-handed: large pull from the first prize raises aggression, but it's still not chipEV
  • Heads-up: essentially returns to chipEV
  • Deal-making: FT is the most common stage for prize negotiations

Related terms